AI Insights · Timothy · July 2022
Top 5 Military Games on Android in Switzerland: Q2 2022 Performance
Discover the performance trends of the top 5 military games on the Android platform in Switzerland during Q2 2022. Learn about their weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 military games on the Android platform in Switzerland showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
Top War: Battle Game from RiverGame saw a steady performance in Q2 2022. Weekly revenue peaked at around $21K at the end of March but generally fluctuated between $12K and $19K for the remainder of the quarter. Weekly downloads demonstrated some volatility, with numbers ranging from a low of 284 in mid-May to a high of 738 at the end of April. The game maintained a relatively stable active user base, oscillating between 3.7K and 5.2K users.
Warpath: Ace Shooter by LilithGames experienced more pronounced fluctuations. Weekly revenue hit its highest at approximately $18.9K towards the end of May, following a low of about $9.5K in mid-June. Downloads were relatively low, peaking at 620 at the end of March and dipping to a low of 118 in late May. The active user count showed a gradual decline from 3.5K at the start of the quarter to around 2.6K by the end of June.
Call of Duty: Mobile Season 7 from Activision Publishing, Inc. maintained a consistent revenue stream, ranging from $9.2K to $14.6K weekly. Downloads were relatively stable, with a slight decline from 710 at the end of March to 430 by the end of June. The game had a robust active user base, starting at 15.6K and tapering down to 11.9K over the quarter.
Conflict of Nations: WW3 by Dorado Games / DOG Productions Ltd showed a lower revenue profile compared to its peers, peaking at about $5.5K at the end of March. Downloads were modest, ranging from a high of 374 in early April to a low of 69 in mid-May. Active users varied, with numbers oscillating between 794 and 1.2K throughout the quarter.
Supremacy 1914 - WW1 Strategy from Bytro Labs had relatively lower revenue figures, peaking at around $6.7K at the end of March. Weekly downloads were minimal, ranging from 512 in early April to as low as 78 at the end of May. The game’s active user base ranged from 1K to 1.7K, showing slight fluctuations throughout the quarter.
For more detailed insights and comprehensive data on app performance, visit Sensor Tower.